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BIOSHOCK
Client:
Blur, 2k Games
About:
While working at Blur, I modeled the Bouncer (Big Daddy) for the Bioshock cinematic. It was then used in ads as well as a variety of other mediums. I was responsible for modeling, texturing and surfacing.
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© 2007, 2008 Ian Joyner. All content owned by respective clients is © as noted